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Gomo Guide: Thonesport

A guide for travellers entering the only place in the whole of Thantier where non-humans can walk the streets. Mostly without fear. The great houses of Thantier, the cultures, the history, and more. Order as PDF or Print through DriveThruRPG.

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Segment: Sho-Caudal

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From unpublished notes by game creators Andrew Leker and Miles Teves, to contributions of various authors and artists working through three editions of the official Role Playing Game, a dozen issues of fanzines, the volume of work by Sholari James, and dozens of contributors who may have added a line to the mythos over the past thirty years... To You in a monthly newsletter.

Subscribe through PayPal. $5 per month.  Unsubscribe when you choose.

You wull receive a minimum of 16 pages of fresh material, at least once a month. This will include previously unpublished maerial, including timelines, art, maps, charts, and previously unrevealed secrets about the game and the world. This is a direct delivery PDF to your email address.

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What is ORFA?

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ORFA is a minimalist role playing games system used to present NPCs for new Jorune material. It can also be used as a fully functional game system for newcomers, or for established gamers who want to play and don't have time to learn each others favorite system. NOW!

Want to do something? You try by rolling one die. Take applicable Stats (never more than three) and any applicable named skill(s), apply modifiers before the roll. That gives you your Target Number. Roll 1d20 and if you roll your Target number, or less, you succed. The difference between the Target number and the number on your d20 gives you the "degree of success" (or points of damage, if your action is part of a combat).

Why another gaming system? Because gamers develop their favorite game system and become worse than religious fanatics with their devotion to OTS - the One True System.

Game systems are like ice cream; you like what you like and anyone who doesn't like pistaccio is a heathen.

ORFA is a way to get playing FAST and to fulfill the purpose of role playing games - to have FUN.

And it's free.

¬ Go to free downloads

Release Date 2017-8-10

Segment: Sho-Caudal #1. Timelines. Several phases of history, including the Shanthic Era, the Lmorri Invasion and Expulsion, The Colonial Era with the Human-Shanthic War and Shyee. From the weaving of the first dysha to the capture of Karl Bomoveris and his subsequent imprisonment in a Keeper Rod.
A complete reboot of GOMO GUIDE TO THONEPORT with proper editing, proofing, and original art from Jorune newcomer

Sho Caudal One - Page 1

44 pages, US Letter format
Color Covers, detailed Map with Key
Joseph Kessler Adams - Author
Robert D. Smith - Art
Janice Sellers - Editor
Paul C. Pinkosh - Proofreader

PDF - $10.00

Print Version - $14.00 (includes free PDF)

Available from DriveThruRPG

What's In It?

For more than twenty years, Dhar-Copra Joe has been gathering and generating material for the world we know as Jorune. His biggest change is to call the world as it called by the native - Sho-Caudal.

Jorune is the name of the Earth scientist who first detected the world around star H-21 about 140 years in our future. (It was said to be 160 years in our future, but that was twenty years ago.)

Sho-Caudal does not just mean "Isho Wind" but the whole energy system that includes Isho, the seven moons, and all the beings that live within that complex dance of power.

That's what this newsletter covers.


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